Five Nights at Freddy's 3
Five Nights at Freddy's 3
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Published Jun 15th, 2015 with 1163342 plays
Platforms:
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Controls:
- Mouse interaction
Play this amazing horror online game in which you work as a watchman during night. Make sure you survive the attacks of the enemies. You can watch these enemies thanks to the cameras, not all of which, however, work perfectly. Try to get as far as possible. This is the third game from this series so if you haven't played the previous ones yet, give them a try. FNAF 3 is definitely a game you have to try, so let's get to it!
It kicks me off😭😭😭.
Replynice game!
ReplyThat sounds like a you problem
Replyvery guud :D
ReplyIt's good
ReplyHOW DO I GET SPRINGTRAP AWAY I PLAY THE AUDIO??😡💀
u must use the audio at cam 9 or 8 if hes near use audio on cam 5
so thats how you survive him
I died at 5 am
🙁
same
en la noche dos es mue pesada😒😒😒
ReplyMake my shy😚
Replyjumpsxcare fnaf 3
Replyplus the jumpscare from springtrap isn’t scary only the rest of the jumpscare are
i died at 5
i hate the black flashing every second plus i always reach night 2 and i keep getting jump scared i rate this game a 3
ReplyIM GOING TO SLAP SPRING TRIP
Spring Trip?😂😂😂😂😂😂😂😂😂😂😂😂
he got me at 5am on night 2 i had a few seconds left ( was timing the hours) and he got me!!
Replytips: To get Springtrap away from your door, you need to1234:
Play the Balloon Boy audio to distract Springtrap and make it look for the noise that sounds like a child.
Stare at him, never go onto the cameras or reboot or look away while he’s there, because that will cause you to get jumpscared by Springtrap, and get a game over.
Use the sound queues to make Springtrap walk towards them and away from your office.
Play audio in Camera 02 if you see Springtrap outside your office window. If he is behind the left door, once you move away he might kill you. However, if he doesn't, you can try to play audio in Camera 01.
Attempt to lure him to CAM01. This will give you time and you may be able to continually lure him back to CAM01 every time he leaves it. However, you run the risk of getting attacked as soon as you look away
But why cam01 and not the one across the map?
because the audio lure has to be only one camera away from where is is or thon a cam connected to the room hes in